.. DO NOT EDIT. .. THIS FILE WAS AUTOMATICALLY GENERATED BY SPHINX-GALLERY. .. TO MAKE CHANGES, EDIT THE SOURCE PYTHON FILE: .. "_gallery/feature_demo/measure_distances_3d.py" .. LINE NUMBERS ARE GIVEN BELOW. .. only:: html .. note:: :class: sphx-glr-download-link-note :ref:`Go to the end ` to download the full example code. .. rst-class:: sphx-glr-example-title .. _sphx_glr__gallery_feature_demo_measure_distances_3d.py: Measure distances in 3D ======================= Example to do measurements in a 3D scene. Click on the surface of the two objects to see the distance betweeen these points. .. GENERATED FROM PYTHON SOURCE LINES 8-74 .. image-sg:: /_gallery/feature_demo/images/sphx_glr_measure_distances_3d_001.webp :alt: measure distances 3d :srcset: /_gallery/feature_demo/images/sphx_glr_measure_distances_3d_001.webp :class: sphx-glr-single-img .. code-block:: Python import numpy as np import imageio.v3 as iio from rendercanvas.auto import RenderCanvas, loop import pygfx as gfx canvas = RenderCanvas() renderer = gfx.renderers.WgpuRenderer(canvas) scene = gfx.Scene() im = iio.imread("imageio:bricks.jpg") tex = gfx.Texture(im, dim=2) geometry = gfx.torus_knot_geometry(1, 0.3, 128, 32) geometry.texcoords.data[:, 0] *= 10 # stretch the texture material = gfx.MeshPhongMaterial(map=tex, pick_write=True) obj1 = gfx.Mesh(geometry, material) obj2 = gfx.Mesh(geometry, material) obj1.local.x = -3 obj2.local.x = 3 scene.add(obj1, obj2) ruler = gfx.Ruler(ticks_at_end_points=True) scene.add(ruler) camera = gfx.PerspectiveCamera(70, 1) camera.show_object(scene) scene.add(gfx.AmbientLight(), camera.add(gfx.DirectionalLight())) controller = gfx.OrbitController(camera, register_events=renderer) @obj1.add_event_handler("pointer_down") @obj2.add_event_handler("pointer_down") def handle_clicks(event): if event.target is obj1 or event.target is obj2: face_index = event.pick_info["face_index"] face_coord = event.pick_info["face_coord"] vertex_indices = geometry.indices.data[face_index] pos = np.sum( [ geometry.positions.data[i] * w for i, w in zip(vertex_indices, face_coord, strict=True) ], axis=0, ) pos += event.target.world.position if event.target is obj1: ruler.start_pos = pos else: ruler.end_pos = pos def animate(): ruler.update(camera, canvas.get_logical_size()) renderer.render(scene, camera) if __name__ == "__main__": canvas.request_draw(animate) loop.run() .. rst-class:: sphx-glr-timing **Total running time of the script:** (0 minutes 0.535 seconds) .. _sphx_glr_download__gallery_feature_demo_measure_distances_3d.py: .. only:: html .. container:: sphx-glr-footer sphx-glr-footer-example .. container:: sphx-glr-download sphx-glr-download-jupyter :download:`Download Jupyter notebook: measure_distances_3d.ipynb ` .. container:: sphx-glr-download sphx-glr-download-python :download:`Download Python source code: measure_distances_3d.py ` .. container:: sphx-glr-download sphx-glr-download-zip :download:`Download zipped: measure_distances_3d.zip ` .. only:: html .. rst-class:: sphx-glr-signature `Gallery generated by Sphinx-Gallery `_ .. only:: html Interactive example ------------------- Try this example in your browser using Pyodide. Might not work with all examples and all devices. Check the output and your browser's console for details. .. raw:: html