.. DO NOT EDIT. .. THIS FILE WAS AUTOMATICALLY GENERATED BY SPHINX-GALLERY. .. TO MAKE CHANGES, EDIT THE SOURCE PYTHON FILE: .. "_gallery/introductory/hello_triangle.py" .. LINE NUMBERS ARE GIVEN BELOW. .. only:: html .. note:: :class: sphx-glr-download-link-note :ref:`Go to the end ` to download the full example code. .. rst-class:: sphx-glr-example-title .. _sphx_glr__gallery_introductory_hello_triangle.py: Render a Triangle ================= Replicating the WGPU triangle example, but with about 10x less code. .. GENERATED FROM PYTHON SOURCE LINES 7-30 .. image-sg:: /_gallery/introductory/images/sphx_glr_hello_triangle_001.webp :alt: hello triangle :srcset: /_gallery/introductory/images/sphx_glr_hello_triangle_001.webp :class: sphx-glr-single-img .. code-block:: Python from rendercanvas.auto import RenderCanvas, loop import pygfx as gfx canvas = RenderCanvas() renderer = gfx.WgpuRenderer(canvas) camera = gfx.NDCCamera() triangle = gfx.Mesh( gfx.Geometry( indices=[(0, 1, 2)], positions=[(0.0, -0.5, 0), (0.5, 0.5, 0), (-0.5, 0.75, 0)], colors=[(1, 1, 0, 1), (1, 0, 1, 1), (0, 1, 1, 1)], ), gfx.MeshBasicMaterial(color_mode="vertex"), ) if __name__ == "__main__": canvas.request_draw(lambda: renderer.render(triangle, camera)) loop.run() .. rst-class:: sphx-glr-timing **Total running time of the script:** (0 minutes 0.335 seconds) .. _sphx_glr_download__gallery_introductory_hello_triangle.py: .. only:: html .. container:: sphx-glr-footer sphx-glr-footer-example .. container:: sphx-glr-download sphx-glr-download-jupyter :download:`Download Jupyter notebook: hello_triangle.ipynb ` .. container:: sphx-glr-download sphx-glr-download-python :download:`Download Python source code: hello_triangle.py ` .. container:: sphx-glr-download sphx-glr-download-zip :download:`Download zipped: hello_triangle.zip ` .. only:: html .. rst-class:: sphx-glr-signature `Gallery generated by Sphinx-Gallery `_ .. only:: html Interactive example ------------------- Try this example in your browser using Pyodide. Might not work with all examples and all devices. Check the output and your browser's console for details. .. raw:: html