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  • Guide
    • Getting started with PyGfx
    • The basics of PyGfx
    • Anti-aliasing in PyGfx
    • Transparency in PyGfx
    • Performance in PyGfx
  • Gallery
  • Reference
  • Advanced
  • Github
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The Pygfx guide

  • Getting started with PyGfx
    • Installation
    • Using Pygfx in Jupyter
  • The basics of PyGfx
    • What is Pygfx?
    • How to use Pygfx?
    • Animations
    • Buffers and textures
    • World objects
    • Cameras and controllers
    • Updating transforms
    • Colors
  • Anti-aliasing in PyGfx
    • Your monitor
    • Super-sample anti-aliasing (SSAA)
    • Post-processing anti-aliasing (PPAA)
    • Shader-based anti-aliasing
    • Not supported
    • Summary
  • Transparency in PyGfx
    • Alpha
    • Controlling transparency
    • Alpha what?
    • A quick guide to select alpha mode
    • Alpha modes
    • Alpha methods
    • Alpha config
    • Render queue
    • Render order
    • How the renderer sorts objects
    • Depth buffer
    • Not supported
    • List of transparency use-cases
  • Performance in PyGfx
    • Pixel-scale, pixel-ratio, and upsampling
    • Other anti-aliasing
    • Opaque objects
    • Picking and clipping
    • Shadows and lights
    • Canvas update-mode
    • Data updates
    • Object transforms
    • Events
    • Probably more
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© Copyright 2021-2025, Almar Klein, Korijn van Golen.

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