pygfx.controllers.OrbitController
- class pygfx.controllers.OrbitController(*args, target=None, **kwargs)
Bases:
PanZoomControllerA controller to move a camera in an orbit around a center position.
Supports panning parallel to the screen, zooming, orbiting.
- Parameters:
target (tuple of float, optional) – The custom target position (x, y, z) that the camera orbits around. Default is None, which means the target is determined from the camera state.
Notes
The direction of rotation is defined such that it feels like you’re grabbing onto something in the foreground; if you move the mouse to the right, the objects in the foreground move to the right, and those in the background (on the opposite side of the center of rotation) move to the left.
Default controls:
Left mouse button: orbit / rotate.
Right mouse button: pan.
Fourth mouse button: quickzoom
wheel: zoom to point.
alt+wheel: adjust fov.
- property target
The target position (x, y, z) that the camera orbits around.
Set to None to use an implicit target based on the camera state. This only works well in combination with
camera.show_object()andcamera.show_pos().