Post processing effects
The EffectPass is the base class for implementing full screen post-processing effects.
This can be subclasses to create custom effects. A few builtin effects are also available.
Base class to do post-processing effect passes, converting one image into another. |
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Simple pass that does nothing but copy the texture over, using linear interpolation if the texture size does not match. |
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Base class for post-processing anti-aliasing to help the renderer detect these. |
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An effect pass implementing Fast approximate anti-aliasing. |
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An effect pass implementing Directional Diffusion anti-aliasing. |
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An effect pass that adds noise. |
An effect that simply renders the depth. |
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An effect pass that adds fog to the full image, using the depth buffer. |