pygfx.objects.Background
- class pygfx.objects.Background(geometry=None, material=None, *, render_order=-1000000.0, **kwargs)
Bases:
WorldObjectThe scene’s background.
Can be e.g. a gradient, a static image or a skybox.
- Parameters:
geometry (Geometry) – Must be
None. Exists for compliance with the generic WorldObject API.material (Material) – The material to use when rendering the background.
kwargs (Any) – Additional kwargs are forwarded to the object’s
base class.
- classmethod from_color(*colors)
Create a background with a
BackgroundMaterial, using 1 uniform color, 2 colors for a vertical gradient, or 4 colors (one for each corner).