Infinite line segments

Display infinite line segments.

validate line inf
import numpy as np
from rendercanvas.auto import RenderCanvas, loop
import pygfx as gfx


canvas = RenderCanvas()
renderer = gfx.WgpuRenderer(canvas)

scene = gfx.Scene()

# Create an even number of positions in a circle
t = np.linspace(0, 2 * np.pi, 22, endpoint=False, dtype=np.float32)
x = np.sin(t) * 4
y = np.cos(t) * 4
positions1 = np.column_stack([x, y, np.zeros_like(x)])

# More positions
positions2 = np.array(
    [
        [-3, 0, 1],  # Two points in the same position stay a single point
        [-3, 0, 1],
        [-2, -100, 1],  # A vertical line, below viewport
        [-2, -101, 1],
        [-1, -101, 1],  # A vertical line, dito
        [-1, -100, 1],
        [0, 101, 1],  # A vertical line, above viewport
        [0, 100, 1],
        [1, 100, 1],  # A vertical line
        [1, 101, 1],
        [2, 3.01, 1],  # A shot line
        [2, 3.00, 1],
        [3, 3.00, 1],  # A shot line
        [3, 3.01, 1],
    ],
    np.float32,
)


# Assign color to the different line segments
colors1 = np.zeros_like(positions1)
colors1[:, 0] = 1
colors1[:, 1] = np.linspace(0, 1, len(colors1))

colors2 = np.ones_like(positions2)
colors2[2::2, :] = 0, 0, 1

line1 = gfx.Line(
    gfx.Geometry(positions=positions1, colors=colors1),
    gfx.LineInfiniteSegmentMaterial(
        thickness=5.0,
        color_mode="face",
        start_is_infinite=False,
        dash_pattern=[0, 2],
        aa=True,
    ),
)
scene.add(line1)

line2 = gfx.Line(
    gfx.Geometry(positions=positions2, colors=colors2),
    gfx.LineInfiniteSegmentMaterial(
        thickness=10, end_is_infinite=1, color_mode="vertex", aa=True
    ),
)
scene.add(line2)

camera = gfx.OrthographicCamera(12, 12, maintain_aspect=True)
controller = gfx.PanZoomController(camera, register_events=renderer)

canvas.request_draw(lambda: renderer.render(scene, camera))


if __name__ == "__main__":
    print(__doc__)
    loop.run()

Total running time of the script: (0 minutes 0.557 seconds)

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