Feature Demos

Show STL File via gfx.show

Show STL File via gfx.show

Möbius strip Geometry

Möbius strip Geometry

Subdivision

Subdivision

Use gfx.show to show a Scene

Use gfx.show to show a Scene

Geometry Image

Geometry Image

Show Image

Show Image

Line Drawing Performance

Line Drawing Performance

Geometry Cubes

Geometry Cubes

Rotating Polyhedra

Rotating Polyhedra

Isosurface Volume Rendering

Isosurface Volume Rendering

Minip Volume Rendering

Minip Volume Rendering

Torus knot

Torus knot

Mesh dynamic

Mesh dynamic

Flat Shading

Flat Shading

Line Segments

Line Segments

Point Picking

Point Picking

Transform Control without Matrix Updating

Transform Control without Matrix Updating

Volume Slice 1

Volume Slice 1

Simulating grass with point sprites

Simulating grass with point sprites

Gizmo to transform world objects

Gizmo to transform world objects

Geometry Plane

Geometry Plane

Toon Rendering 1

Toon Rendering 1

Bounding Box Coordinates

Bounding Box Coordinates

Wireframe 1

Wireframe 1

Klein Bottle Geometry

Klein Bottle Geometry

Thick Lines

Thick Lines

Post processing effects 1

Post processing effects 1

Volume Slice 2

Volume Slice 2

Stats helper (Manual)

Stats helper (Manual)

Measure distances in 2D

Measure distances in 2D

Wireframe 2

Wireframe 2

Use a Skybox

Use a Skybox

Volume Rendering 2

Volume Rendering 2

Text contrast

Text contrast

Volume Slice 3

Volume Slice 3

Image with Points Overlaid

Image with Points Overlaid

Physical Color

Physical Color

Instancing

Instancing

Synced Video Rendering

Synced Video Rendering

Fly controller

Fly controller

Multiple Fonts

Multiple Fonts

Color Picking

Color Picking

Directional Shadow 1

Directional Shadow 1

Colormap Channels

Colormap Channels

Mesh Slice Material

Mesh Slice Material

Image with another image overlaid

Image with another image overlaid

Volume Rendering 1

Volume Rendering 1

Text multiple grid

Text multiple grid

Text multiple labels

Text multiple labels

Displaying an image in a scene

Displaying an image in a scene

Iridescence Abalone

Iridescence Abalone

Paint to a texture

Paint to a texture

Paint to a texture directly

Paint to a texture directly

Scene Overlay

Scene Overlay

Look At

Look At

Text snake

Text snake

Sphere Geometry

Sphere Geometry

Panzoom Camera

Panzoom Camera

Subplots 1

Subplots 1

Sheen Chair

Sheen Chair

Use a Skybox

Use a Skybox

Screen space normal reconstruction

Screen space normal reconstruction

Glam Velvet Sofa

Glam Velvet Sofa

Nested Scenes

Nested Scenes

Measure distances in 3D

Measure distances in 3D

Anisotropy Barn Lamp

Anisotropy Barn Lamp

Post processing effects 2

Post processing effects 2

PBR Rendering 1

PBR Rendering 1

Camera linking 2

Camera linking 2

Look At (Instanced Mesh)

Look At (Instanced Mesh)

Mesh and Volume Slicing 2

Mesh and Volume Slicing 2

Image stitching

Image stitching

Clearcoat effect

Clearcoat effect

Blending ordered2

Blending ordered2

Lightmap

Lightmap

Types of Cylinders

Types of Cylinders

Mesh Picking

Mesh Picking

Camera linking 1

Camera linking 1

Volume and Mesh Slicing 1

Volume and Mesh Slicing 1

Detached Bind Mode

Detached Bind Mode

Ambient occlusion

Ambient occlusion

Dynamic Environment Map

Dynamic Environment Map

Facecap animation with morph targets

Facecap animation with morph targets

Morph Targets

Morph Targets

PBR Instanced Rendering

PBR Instanced Rendering

Minimal Custom Object

Minimal Custom Object

Image Click Events

Image Click Events

Transparency 1

Transparency 1

Directional Shadow 2

Directional Shadow 2

Subplots 2

Subplots 2

Colormap Image

Colormap Image

Transparency 2

Transparency 2

Iridescence

Iridescence

Labelled Image Grid

Labelled Image Grid

Subplots Video

Subplots Video

Line plot

Line plot

PBR Rendering 2

PBR Rendering 2

Environment Map Effects

Environment Map Effects

Text waterfall

Text waterfall

Mesh with quads

Mesh with quads

Toon Rendering 2

Toon Rendering 2

Skinned Mesh

Skinned Mesh

Earth

Earth

Blending weighted_plus

Blending weighted_plus

Map Screen to World

Map Screen to World

Skinning Animation

Skinning Animation

Line Drawing

Line Drawing

Depth Material

Depth Material

Clearcoat effect

Clearcoat effect

Colormap Mesh

Colormap Mesh

glTF Unlit Material Example

glTF Unlit Material Example

Simple Custom Object

Simple Custom Object

Multi-Object Selection

Multi-Object Selection

Bloom Effect Demo

Bloom Effect Demo

Spotlights

Spotlights

Physical Based Bloom Effect Demo

Physical Based Bloom Effect Demo

Custom Object

Custom Object

Spotlight Shadow

Spotlight Shadow

Animations with glTF

Animations with glTF

Wireframe Material

Wireframe Material

Text align

Text align

Point Markers with Multiple Colors

Point Markers with Multiple Colors

Big static text

Big static text

Remote glTF Viewer

Remote glTF Viewer

Video YUV

Video YUV

Animation Mixer

Animation Mixer

Cloth Simulation with Compute Shaders

Cloth Simulation with Compute Shaders

Audio Visualizer

Audio Visualizer